local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L1_1.x = 300.0
L1_1.z = 300.0
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 300.0
L1_1.z = 300.0
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 524.273
L1_1.y = 80.415
L1_1.z = 465.598
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 175.055
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = 45
L1_1 = {}
L1_1.x = 0.0
L1_1.z = 0.0
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 20120
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = 300.0
L2_1.z = 300.0
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 600.0
L2_1.z = 600.0
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
dummy_points = L0_1
L0_1 = {}
routes_config = L0_1
